Scenerydesign.org Website Review


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Scenerydesign.org Server Location

Country: Netherlands
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Latitude: 52.3824
Longitude: 4.8995




Summarized Content

In the next development release of scenProc there is a change to the CreateXMLLibObj step, it has some extra attributes. This means that you will have to update your scripts to work in the latest version. The new attributes allow you to specify the scale of the object (either a value or an attribute name containing the scale value). The new optional attribute for the guid allows you to read the GUID from a feature attribute, instead of the value used in the guid attribute. All the details are in the updated manual as well. Posted on 10 May 2018 Lately I have been doing a lot of experimentation with converting objects between FS, AeroFly and X-Plane. Converting objects between the different simulators is possible, but of course there are differences. For example the way materials work is slightly different in each simulator. I have now added an extra material conversion feature to the material editor that can help you with this. When using this feature all materials in the objects will be translated between the selected simulators. Below is an overview of what the conversion currently does. I’m sure it could be extended further in the future, just let me know if there I have added two new exporters in ModelConverterX, with these you can export objects to the TGI format for AeroFly or export scenery to the If you save your object in the TGI format, you need to use the AeroFly Content Converter to put it into the sim. ModelConverterX will save the basic geometry and material settings. Animations and levels of detail are not exported, since I haven’t learned how to do that. If you export your scenery as a TSC file ModelConverterX will also export object placement data to AeroFly. All objects and the textures they used are all saved and the AeroFly Content Converter is automatically called for your scenery. All the object and texture files are put in the folder where you select to save the TSC file. The screenshot below shows some objects I placed with ModelConverterX.


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/2018/02/aerofly-fs2-support-in-modelconverterx/:
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AeroFly FS2 support in ModelConverterX | SceneryDesign.org

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/2018/01/modeldef-viewer-improvements/:
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ModelDef viewer improvements | SceneryDesign.org

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/2018/01/which-visual-c-runtime-files-does-xtomdl-use/:
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Which Visual C++ runtime files does XtoMDL use? | SceneryDesign.org

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/2017/12/fsw-mdl-support-material-editor-filtering/:
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FSW MDL support & Material editor filtering | SceneryDesign.org

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/autogen-configuration-merger/:
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